







2024 Research Studio, CSM, London
Architecture—as both a discourse & discipline—has evolved a studio culture in which speculative and experimental modes of research are given a degree of autonomy from direct professional application, allowing it to explore ideas and literacies by working through projective models. Today, the software and hardware infrastructures of planetary computation require the same kind of studio culture: one that focuses on foundational questions of what computational systems are and could be, examines what is necessary and what isn’t, maps scenarios to test and chart trajectories accordingly, and considers the path towards applications as a function of new categories.
Studios surface counterintuitive concepts and develop key research themes through propositions that move technological speculation beyond simplistic utopian and dystopian agendas. This approach recognizes that technologies are never simply good or bad, but rather mechanisms that reveal things about the world and reposition the agents, environments, protocols, materials, and infrastructures that compose and organize it. Studios focus on first-principles and pre-category thinking, resulting in foresight media specific to the arena of focus (i.e.papers, propositions, and films) published in the Antikythera journal.
KEY PRINCIPLES
Diagnostic before Projective
Research-driven to catch up to the present
Pragmatic to the point of being Speculative
Informed by counterintuitive, uncanny functionalism
Scenario-Driven rather than Solutionist
Exploring critical variables rather than linear shining paths
RADICAL AS IN GOING TO THE ROOT
Cognitive simulations over symbolic performances
Pharmakon Propositions
Neither utopias nor dystopias
Composite CONSTITUENCIES
Creates rather than caters to specific audiences
Studio Projects
The studio functions as a conduit for projects that turn early weak signals into narratives that inform first principles research questions and investment horizons. It produces “foresight media” in the form of collaborative research driven speculative projects; films, papers, interfaces and prototypes operating as propositional tools to build shared vocabularies and scaffold new practices for an era defined by planetary computation.




















